Using the equalizer to adjust the game sound

You can use the equalizer to adjust the tonal character of the game sound (input source: GAME (SPEAKER)). This lets you emphasize important frequency ranges in the game or de-emphasize unnecessary frequency ranges.

For instance, you can use this to suppress the sound of wind or other environmental noises during an FPS game, or make sounds like footsteps or gunshots easier to hear.

 

  1. On the menu screen, click the “GAME” tab to adjust the equalizer.

 

 

Menu

Value

Explanation

EQ

Off, On

Turns the equalizer on/off that’s applied to the game sound (input source: GAME (SPEAKER)).

ANALYZER

Off, On

When turned on, this measures the game audio and shows the frequency characteristics as a graph.

  • The audio from SUB MIX (USB) is used for measurement. Note that the SUB MIX (USB) temporarily changes when the analyzer is on.
  • Turn the analyzer off when you’re not using the equalizer.

ADVANCED

Off, On

When this is on, the frequency and gain values are shown.

Also, you can set the Q (frequency bandwidth).

Frequency/gain

The frequency/gain of each band is shown as points.

Drag and drop a point to set the frequency/gain.

Frequency

Band 1

20–400Hz

Specifies the boost/cut center frequency for each frequency band.

Bands 2–4

20–470Hz

Bands 5–7

315Hz–3.3kHz

Bands 8, 9

3.0–20.0kHz

Band 10

800Hz–20.0kHz

Gain

Bands 1–10

-12–+12

Sets the amount of boost/cut for each frequency band.

Q

0.3–16.0

Adjusts the bandwidth used for boosting or attenuating each frequency band.

  • This setting is available when the “ADVANCED” switch is enabled.

 

 

MEMO

You can save up to five game effect settings (virtual surround, equalizer, limiter) as presets, and recall them whenever you like.

â Saving the game effect settings as a preset

You can also save the game effect presets as a single file.

â Exporting a game effect preset file