Selecting a memory
A combination of effects and their settings is called a “memory”.
A group of three memories is called a “bank”.
Memory type | Explanation |
---|---|
User memory (U01-1–U50-4) | These can be overwritten. |
Preset memory (P01-1–P25-4) | These cannot be overwritten. However, you can write a Preset memory into the User memory, modify the settings to your needs and store your modified version in the User memory. |