Selecting a memory

A combination of effects and their settings is called a “memory”.

A group of three memories is called a “bank”.

Memory type

Explanation

User memory (U01-1–U50-4)

These can be overwritten.

Preset memory (P01-1–P25-4)

These cannot be overwritten. However, you can write a Preset memory into the User memory, modify the settings to your needs and store your modified version in the User memory.