Selecting a memory
A combination of effects and their settings is called a “memory”.
A group of three memories is called a “bank”.
Memory type | Explanation |
---|---|
User memory (U01-1–U66-3) | These can be overwritten. |
Preset memory (P01-1–P33-3) | These cannot be overwritten. However, you can write a Preset memory into the User memory, modify the settings to your needs and store your modified version in the User memory. |
Selecting a memory using the touch panel
You can swipe the memory number horizontally or vertically to switch between memories on the play screen that appears when the power is turned on.
On other play screens, you can switch between memories by horizontally swiping the memory number and memory name at the top of the screen.