REVERB

HEXARAY: Tempo and stereo level meter
This effect adds reverberation to the sound.
Parameter | Value | Explanation |
|---|---|---|
ON/OFF | OFF, ON | Turns this effect on/off. |
TYPE | HALL S | Simulates the reverberation in a concert hall. Provides clear and spacious reverberations. |
HALL M | Simulates the reverberation in a concert hall. Provides mild reverberations. | |
PLATE | Simulates plate reverberation (a reverb unit that uses the vibration of a metallic plate). Provides a metallic sound with a distinct upper range. | |
ROOM S | Simulates the reverberation in a small room. Provides warm reverberations. | |
ROOM L | Simulates the reverberation of a room larger than ROOM S. | |
AMBIENCE | Simulates an ambience mic (off-mic, placed at a distance from the sound source) used in recording and other applications. Rather than emphasizing the reverberation, this reverb is used to produce a sense of openness and depth. | |
SPRING | This simulates the sound of a guitar amp’s built-in spring reverb. | |
SHIMMER | Simulates reverberation with a distinctively sparkling high-frequency range. | |
SUB DELAY | This is a delay with a maximum delay time of 2,000 ms. This effect is a useful way of adding depth to the sound. | |
TERA ECHO | This effect uses MDP technology to create a unique ambience and a spaciousness that changes according to your picking dynamics. |