Editing a marker while playing back a sample
You can edit markers while playing samples in DJ mode.
- Press pad [13] or [15].
 - The corresponding samples play back.
 - Hold down the [SHIFT] button and press the [START/END] button.
 - The marker edit screen appears.
 

Controller  | Operation  | 
[MARK] button  | Adds a marker.  | 
[CTRL 1] knob  | Moves the cursor.  | 
[CTRL 2] knob  | Moves the marker.  | 
[CTRL 3] knob  | Selects a marker.  | 
[SHIFT] button + [CTRL] knob (turn)  | Zooms the area around each point in/out.  | 
[VALUE] knob (turn)  | Zooms the area in/out around each point you just manipulated.  | 
[VALUE] knob (press)  | You can use a numerical value to set the position of each point. Use the [VALUE] knob to select the point to set, and press pads [1]–[10] to input the position (press pad [10] to input a “0”). To confirm the inputted position, press the [VALUE] knob.  | 
[SHIFT] button + [VALUE] knob (turn)  | Adjusts the volume of the channel.  | 
[DEL] button + pads [1]–[8]  | Deletes the marker.  | 
[RESAMPLE] button  | Moves the start point to the zero cross-point (*) that’s closest to the start point time (SNAP to Zero-Cross function). Similarly, the loop point and end point are also moved. This function is enabled when the [RESAMPLE] button is lit. 
  | 
[ROLL] button  | While this button is pressed, you can preview the sound several seconds before the end point.  | 
Pad [13]  | Switches between play/pause.  | 
Pad [9]  | Returns to the playback start position.  |