You can edit markers while playing samples in DJ mode.

  1. Press pad [13] or [15].

    The corresponding samples play back.

  2. Hold down the [SHIFT] button and press the [START/END] button.

    The marker edit screen appears.


    Controller

    Action

    [MARK] button

    Adds a marker.

    [CTRL 1] knob

    Moves the cursor.

    [CTRL 2] knob

    Moves the marker.

    [CTRL 3] knob

    Selects a marker.

    [SHIFT] button + [CTRL] knob (turn)

    Zooms the area around each point in/out.

    [VALUE] knob (turn)

    Zooms the area in/out around each point you just manipulated.

    [VALUE] knob (press)

    You can use a numerical value to set the position of each point.

    Use the [VALUE] knob to select the point to set, and press pads [1]–[10] to input the position (press pad [10] to input a “0”).

    To confirm the inputted position, press the [VALUE] knob.

    [SHIFT] button + [VALUE] knob (turn)

    Adjusts the volume of the channel.

    [DEL] button + pads [1]–[8]

    Deletes the marker.

    [RESAMPLE] button

    Moves the start point to the zero cross-point (*) that’s closest to the start point time (SNAP to Zero-Cross function).

    Similarly, the loop point and end point are also moved.

    This function is enabled when the [RESAMPLE] button is lit.

    • The “zero cross-point” is the time at which the value of the sample waveform crosses from zero into a positive or negative number.

    [ROLL] button

    While this button is pressed, you can preview the sound several seconds before the end point.

    Pad [13]

    Switches between play/pause.

    Pad [9]

    Returns to the playback start position.