Chain | Palette |
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Simulates reverberation with a distinctively sparkling high-frequency range.
Parameter | Value | Explanation |
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ON/OFF | OFF, ON | Turns this effect on/off. |
TIME | 0.1–10.0 s | Adjusts the length (time) of reverberation. |
TONE | -50–0–+50 | Adjusts the tonal character of the reverb. |
EFFECT LEVEL | 0–100 | Adjusts the volume of the reverb sound. |
DENSITY | 1–10 | Adjusts the density of the reverb sound. |
PRE-DELAY | 0–200 ms | Adjusts the time until the reverb sound starts to output. |
LOW CUT | FLAT, 20.0 Hz–12.5 kHz |
Sets the frequency at which the low cut filter begins to take effect. When “FLAT” is selected, the low cut filter has no effect. |
HIGH CUT | 20.0 Hz–12.5 kHz, FLAT |
Sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter has no effect. |
LOW DAMP | -50–0–+50 | Adjusts the amount of attenuation for the low frequency region. |
HIGH DAMP | -50–0–+50 | Adjusts the amount of attenuation for the high frequency region. |
MOD RATE | 0–100 | Adjusts the speed at which the reverb sound is modulated. |
MOD DEPTH | 0–100 | Adjusts the depth to which the reverb sound is modulated. |
DUCK SENS | 0–100 | Adjusts the sensitivity by which the volume is automatically adjusted according to the input. Increasing this value makes the response more sensitive at lower volumes. |
DUCK PRE | 0–100 | When the input sound is loud, this automatically reduces the volume that is being “input” to the reverb and delay. As this setting approaches 100, the output volume reduction is applied more deeply. |
DUCK POST | 0–100 | When the input sound is loud, this automatically reduces the volume that is being “output” from the reverb and delay. As this setting approaches 100, the output volume reduction is applied more deeply. |
DIRECT LEVEL | 0–100 | Adjusts the volume of the direct sound. |
PITCH 1 PITCH 2 |
-24–+24 | Adjusts the amount of pitch shift. |
LEVEL 1 LEVEL 2 |
0–100 | Adjusts the volume of the pitch shifter. |
CARRYOVER | OFF, ON | Sets whether to make the sound of the effect carry over or not after you turn it off. |