Chain | Palette |
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This effect adds reverberation to the sound.
Parameter | Value | Explanation |
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ON/OFF | OFF, ON | Turns this effect on/off. |
TYPE |
HALL S | Simulates the reverberation in a concert hall. Provides clear and spacious reverberations. |
HALL M | Simulates the reverberation in a concert hall. Provides mild reverberations. | |
PLATE | Simulates plate reverberation (a reverb unit that uses the vibration of a metallic plate). Provides a metallic sound with a distinct upper range. | |
ROOM | Simulates the reverberation in a small room. Provides warm reverberations. | |
STUDIO | Simulates an ambience mic (off-mic, placed at a distance from the sound source) used in recording and other applications. Rather than emphasizing the reverberation, this reverb is used to produce a sense of openness and depth. | |
TIME | 0.1 s–10.0 s | Adjusts the length (time) of reverberation. |
EFFECT LEVEL | 0–100 | Adjusts the volume of the reverb sound. |
DENSITY | 1–10 | Adjusts the density of the reverb sound. |
PRE-DELAY | 0ms–200ms | Adjusts the time until the reverb sound starts to output. |
LOW CUT | FLAT, 20.0 Hz–800 Hz |
Sets the frequency at which the low cut filter begins to take effect. When “FLAT” is selected, the low cut filter has no effect. |
HIGH CUT | 630 Hz–12.5 kHz, FLAT |
Sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter has no effect. |
DIRECT LEVEL | 0–100 | Adjusts the volume of the direct sound. |
CARRYOVER | OFF, ON | Sets whether to make the sound of the effect carry over or not after you turn it off. |