Adds reverberation to the direct sound, simulating an acoustic space.
Parameter |
Value |
Explanation |
---|---|---|
Type |
ROOM1, ROOM2, STAGE1, STAGE2, HALL1, HALL2 |
Type of reverb |
Pre Delay |
0.0–100 [msec] |
Adjusts the delay time from the direct sound until the reverb sound is heard. |
Time (*1) |
0–127 |
Time length of reverberation |
HF Damp |
200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, BYPASS [Hz] |
Adjusts the frequency above which the reverberant sound will be cut (BYPASS: no cut). |
Low Gain |
-15–+15 [dB] |
Gain of the low range |
High Gain |
-15–+15 [dB] |
Gain of the high range |
Balance | D100:0W–D0:100W | Volume balance between the direct sound (D) and the reverb sound (W) |
Level |
0–127 |
Output Level |
*1: This parameter corresponds to MFX Ctrl. For details, refer to “Controlling the MFX with the PAD EDIT [1] [2] Knobs (MFX Ctrl)”.
*1: This parameter corresponds to MASTER EFFECT CTRL. For details, refer to “Controlling the MASTER EFFECT with the MASTER EFFECT Knob (MASTER EFFECT CTRL)”.